Android App Development
Saturday, April 23, 2011
Wednesday, April 20, 2011
Friday, April 15, 2011
Wednesday, August 25, 2010
FooFighter is born
Well FooFighter is the working title, but the ambious project has begun. So far, the development environment is setup to be tracked with gitHub, which is slightly more work to run, but without svn or other services, it works better for free flowing projects, being developed by multiple places.
Project outline has been completed. And graphic notifications have been sent out as well as searching for other games already in that space, which thus far none are mutliplayer and none are cross platform. Hopefully stage area development will be done in the next day or so.
4 stages, 5 players, and game engine in under 5MB. Going to be interesting.
Project outline has been completed. And graphic notifications have been sent out as well as searching for other games already in that space, which thus far none are mutliplayer and none are cross platform. Hopefully stage area development will be done in the next day or so.
4 stages, 5 players, and game engine in under 5MB. Going to be interesting.
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